A Visual Language for Animated Simulation

dc.creatorIorio,Vladimir O. Di
dc.creatorCoura,Débora
dc.creatorReis,Leonardo
dc.creatorOikawa,Marcelo
dc.creatorJunior,Carlos
dc.date2007
dc.date.accessioned2024-02-06T12:55:33Z
dc.date.available2024-02-06T12:55:33Z
dc.descriptionThis paper presents a visual language for producing animated simulations. The language is implemented on a tool called Tabajara Animator, using principles of Programming By Demonstration (PBD), which is a technique for teaching the computer new behaviour by demonstrating actions on concrete examples. The language is based on a formal model for concurrent update of agents, which represent the animated characters. The visual rules follow the "before-after" style, adopted by the most important similar tools. New features discussed by this work may produce a significant reduction on the number of required rules for producing animated simulations. This paper shows how these new features are implemented on a visual user-friendly interface, and how they are translated into structures of the formal model adopted.
dc.formattext/html
dc.identifierhttps://doi.org/10.3217/jucs-013-06-0767
dc.identifierhttps://lib.jucs.org/article/28805/
dc.identifier.urihttps://openrepository.mephi.ru/handle/123456789/9379
dc.languageen
dc.publisherJournal of Universal Computer Science
dc.relationinfo:eu-repo/semantics/altIdentifier/eissn/0948-6968
dc.relationinfo:eu-repo/semantics/altIdentifier/pissn/0948-695X
dc.rightsinfo:eu-repo/semantics/openAccess
dc.rightsJ.UCS License
dc.sourceJUCS - Journal of Universal Computer Science 13(6): 767-785
dc.subjectvisual programming
dc.subjectprogramming by demonstration
dc.titleA Visual Language for Animated Simulation
dc.typeResearch Article
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