A Survey of Multimedia Software Engineering

dc.creatorAmor,Mercedes
dc.creatorFuentes,Lidia
dc.creatorPinto,Mónica
dc.date2004
dc.date.accessioned2024-02-06T12:52:56Z
dc.date.available2024-02-06T12:52:56Z
dc.descriptionDeveloping multimedia applications entails understanding a variety of advanced technologies, in addition, multimedia programming poses a significant challenge in terms of handling a variety of hardware devices, multimedia formats or communication protocols. Therefore, break-through software engineering technologies should be applied to produce reference architectures able to support ever-changing requirements. In this paper, we first present the challenges that designers must face in multimedia programming, and how current frameworks address them, specially regarding the management of architectural evolution. We then show what breakthrough approaches or technologies can be used to produce more reusable, extensible and open multi-media systems. We focus on presenting the benefits of applying component-based software development and application framework technologies. We also illustrate how to componentize all multimedia functionalities and (re)use the resulting components as COTS in application frame-works. This approach helps to add multimedia capabilities to an application without requiring specific knowledge on multimedia.
dc.formattext/html
dc.identifierhttps://doi.org/10.3217/jucs-010-04-0473
dc.identifierhttps://lib.jucs.org/article/28221/
dc.identifier.urihttps://openrepository.mephi.ru/handle/123456789/8534
dc.languageen
dc.publisherJournal of Universal Computer Science
dc.relationinfo:eu-repo/semantics/altIdentifier/eissn/0948-6968
dc.relationinfo:eu-repo/semantics/altIdentifier/pissn/0948-695X
dc.rightsinfo:eu-repo/semantics/openAccess
dc.rightsJ.UCS License
dc.sourceJUCS - Journal of Universal Computer Science 10(4): 473-498
dc.subjectmultimedia systems
dc.subjectcomponents
dc.subjectframework
dc.titleA Survey of Multimedia Software Engineering
dc.typeResearch Article
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