Publication: Practical Use of Machine Learning in the Minecraft Computer Game
Дата
2021
Авторы
Bezzubov, S. S.
Frolov, A. A.
Journal Title
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Volume Title
Издатель
Аннотация
© 2021 IEEE.this article investigates the use of the Minecraft computer game for the implementation and training of machine learning algorithms. In the introduction, an analysis of works on this topic is described. Similar experiments using Minecraft are also discussed. The experimental part describes the process of implementing a game modification, which adds a new AI-controlled character to the game. As the result, examples of work that reflect the possibilities of using machine learning are shown. In conclusion, the pros and cons of this work are given basing on the results of the experiment.
Описание
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Цитирование
Bezzubov, S. S. Practical Use of Machine Learning in the Minecraft Computer Game / Bezzubov, S.S., Frolov, A.A. // Proceedings of the 2021 IEEE Conference of Russian Young Researchers in Electrical and Electronic Engineering, ElConRus 2021. - 2021. - P. 238-240. - 10.1109/ElConRus51938.2021.9396731
URI
https://www.doi.org/10.1109/ElConRus51938.2021.9396731
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https://openrepository.mephi.ru/handle/123456789/24002
https://www.scopus.com/record/display.uri?eid=2-s2.0-85104745638&origin=resultslist
http://gateway.webofknowledge.com/gateway/Gateway.cgi?GWVersion=2&SrcAuth=Alerting&SrcApp=Alerting&DestApp=WOS_CPL&DestLinkType=FullRecord&UT=WOS:000669709800054
https://openrepository.mephi.ru/handle/123456789/24002